Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. New Refinery Structures and Future of Low Sec Moon Mining? - in Science and Industry [original thread]
TheGuy Akachi wrote: Iowa Banshee wrote: Has any dev mentioned what one of these mining rigs will do if anchored at a moon inside a wormhole I seem to remember mention of gas refining in a wormhole but will it be able to create a mini aster...
- by Iowa Banshee - at 2017.08.01 19:59:03
|
2. PC - Hyperion Quafe SKIN - in Price Checks [original thread]
Issued as a gift for Attending Eve Vegas - Any idea how much I could expect to pay for one?
- by Iowa Banshee - at 2017.08.01 02:32:08
|
3. New Refinery Structures and Future of Low Sec Moon Mining? - in Science and Industry [original thread]
Has any dev mentioned what one of these mining rigs will do if anchored at a moon inside a wormhole I seem to remember mention of gas refining in a wormhole but will it create a mini asteroid belt with a spread of standard ore minus the moon goo ...
- by Iowa Banshee - at 2017.07.27 21:44:21
|
4. WTS C4 with C2/C3 statics and fitted Astra - in Sell Orders [original thread]
Are there any System effects How many Planets and what Type
- by Iowa Banshee - at 2017.07.27 20:59:20
|
5. How to Run a POS - in Wormholes [original thread]
umnikar wrote: Amak Boma wrote: astrahus ...and then wait another week to unanchor that crap before you can move on. Very clever. You would think that having a 24hr re-inforce timer would mean you also could anchor / unanchor in that...
- by Iowa Banshee - at 2017.07.21 20:28:30
|
6. Wormholes are rather boring and easily exploited. - in Wormholes [original thread]
Jack Miton wrote: Ok, serious answer time? fine, here's the truth: People are always asking for more 'randomness', more 'unpredictability' in wspace. Thing is, people have no idea how AWFUL random mechanics are until they get them. People ask f...
- by Iowa Banshee - at 2017.07.21 18:25:46
|
7. Eve-scout rescue cache containers - in Wormholes [original thread]
Placement seems fine to me - Fly to the sun align to the planet behind the container & jump back & forth bookmarking as you go until its on grid - takes about 5 or 6 jumps Although the ones I have blown up didn't have probes in them
- by Iowa Banshee - at 2017.07.19 21:53:57
|
8. WTS C4 WH - Fortizar + 2 Astra + Pocos + 2 Apostles - in Sell Orders [original thread]
What are the planet types ?
- by Iowa Banshee - at 2017.07.19 19:49:52
|
9. Wormholes are rather boring and easily exploited. - in Wormholes [original thread]
For Fun - add randomness Replace all static wormholes with a random wormhole with the limiting restriction being the mass limits for certain classes of wormholes. -- example --- C2 with Low & C2 statics would be a C2 with a random hi,low or n...
- by Iowa Banshee - at 2017.07.19 19:07:39
|
10. Small Covert Citadel - in Player Features and Ideas Discussion [original thread]
Are you thinking about creating a Citadel version of the combat recon - not visible unless combat scanned ? Would be a nice ISK sink if the module used plenty of fuel
- by Iowa Banshee - at 2017.07.18 19:45:25
|
11. Bookmark anomalies with anom code by default - in Player Features and Ideas Discussion [original thread]
Regulus Scyssor wrote: When you bookmark anomalies, default name is like "Bountiful Frontier Reservoir", whoud be a good feature save it like "XOD-374 Bountiful Frontier Reservoir" by default (in other words, save anom code in the default name ...
- by Iowa Banshee - at 2017.07.17 15:23:32
|
12. KIllmarks - Show best score and current kills - in Player Features and Ideas Discussion [original thread]
GROUND XERO wrote: Why? To encourage newbies to go out and try to shoot other players. They get a record to beat, a goal to aim for and Eve becomes more interesting for them. Players that are engaged with a game stick around longer. Pla...
- by Iowa Banshee - at 2017.07.14 21:22:55
|
13. KIllmarks - Show best score and current kills - in Player Features and Ideas Discussion [original thread]
I like that kill-marks record the current run of kills without loss but the system would be even better by also showing your best score. The latest run of kills shown as bright neon icons and best run as darkened symbols. We would then have the l...
- by Iowa Banshee - at 2017.07.12 19:01:15
|
14. WH living - in Wormholes [original thread]
Nakovi Kitsune wrote: The days of the POS are numbered, and good riddance Yes they are being replaced with these wonderful loot pinatas https://zkillboard.com/kill/61016215/ Just watch out for those roaming 2 man Heron / Caracal gangs
- by Iowa Banshee - at 2017.04.05 21:20:44
|
15. Announcement:119.3 General feedback (PC) - in EVE Information Portal [original thread]
I'm getting used to the new scan system - I spend a lot of time in wormhole space and scan all the time - is there a way to turn off the drum sound on the D-Scan ? With a UI spread over 3 monitors: I know there are shortcuts I can use but adding ...
- by Iowa Banshee - at 2017.03.17 16:54:47
|
16. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
I like the consolidation of currency and am not really bothered about the 1 to 500 exchange but I agree 720 would be a better way to manage the conversion. I did buy some Aur for Pink charity skins and have 350 left on 2 accounts I will probably t...
- by Iowa Banshee - at 2017.03.17 16:43:52
|
17. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
I don't think you needed to touch the way PANIC works If you want the Rorqual to just use PANIC to support mining fleets then take away the ability for it to run warp scrams
- by Iowa Banshee - at 2017.02.24 16:49:56
|
18. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
Bing Bangboom wrote: Zan Shiro wrote: 2. If the bumpers carry out their threats of bump I predict it will speed up ccp making the idea of 3 minute rule reality. It won't help on belt mining. It will however offset players petitioning when ...
- by Iowa Banshee - at 2016.11.02 15:13:58
|
19. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Vald Tegor wrote: Iowa Banshee wrote: It takes less time to kill an EC in a wormhole so WH dwellers get shafted yet again I've covered some choices and options you have earlier in the thread. You need to get rid of this mentality of "I...
- by Iowa Banshee - at 2016.10.13 21:43:33
|
20. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Skia Aumer wrote: Chani El'zrya wrote: As already said many times on this thread, there are two options for entry level industrialist: 1) NPC station 2) Public ECs/Citadels Both comes with serious disadvantages compared to current POS syste...
- by Iowa Banshee - at 2016.10.13 18:17:30
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |